Whitepaper v.1.0 - Rising Sun
  • Game Overview
    • Explore
    • Play
    • Earn
  • Mission
  • City & Infrastructure
    • City
    • Personal Avatar
    • Apartments
  • Game Mechanics
    • Battle Arena
    • Kami
    • Battle Guilds
    • Fair Play
    • Game Seasons
    • Battle Pass
    • Equipment
  • Financial ecosystem
    • Create2Earn
    • Partner Airdrops
    • Play2Earn Mechanics
  • In-Game Market
    • Art Gallery
  • B2B Partnerships
    • B2B collaborations
      • DeFi
      • Retail
    • Interactive Events
  • Competitor Analysis
  • Tokenomics
  • Roadmap
  • Game and Backend Technology
    • Game Engine
      • HDRP
      • URP
      • DATA-ORIENTED TECHNOLOGY STACK (DOTS)
    • Backend
  • Disclaimer
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  1. Game and Backend Technology
  2. Game Engine

HDRP

HDRP (High Definition Render Pipeline) technology will allow us to achieve high-quality graphics.

The High-Definition Render Pipeline (HDRP) is a real-time rendering technology developed by Unity for use on PC (Windows/Mac/Linux/VR) and high-end game consoles. HDRP provides advanced 3D rendering capabilities that are optimized for high-fidelity graphics and real-time performance. It is used in many game productions, as well as in product configurators, architectural visualizations, simulations, live shows, and films. HDRP offers a powerful and flexible solution for creating stunning graphics in real-time.The High-Definition Render Pipeline (HDRP) is a real-time rendering technology developed by Unity for use on PC (Windows/Mac/Linux/VR) and high-end game consoles. HDRP provides advanced 3D rendering capabilities that are optimized for high-fidelity graphics and real-time performance. It is used in many game productions, as well as in product configurators, architectural visualizations, simulations, live shows, and films. HDRP offers a powerful and flexible solution for creating stunning graphics in real-time.

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Last updated 2 years ago