Whitepaper v.1.0 - Rising Sun
  • Game Overview
    • Explore
    • Play
    • Earn
  • Mission
  • City & Infrastructure
    • City
    • Personal Avatar
    • Apartments
  • Game Mechanics
    • Battle Arena
    • Kami
    • Battle Guilds
    • Fair Play
    • Game Seasons
    • Battle Pass
    • Equipment
  • Financial ecosystem
    • Create2Earn
    • Partner Airdrops
    • Play2Earn Mechanics
  • In-Game Market
    • Art Gallery
  • B2B Partnerships
    • B2B collaborations
      • DeFi
      • Retail
    • Interactive Events
  • Competitor Analysis
  • Tokenomics
  • Roadmap
  • Game and Backend Technology
    • Game Engine
      • HDRP
      • URP
      • DATA-ORIENTED TECHNOLOGY STACK (DOTS)
    • Backend
  • Disclaimer
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  1. Game Mechanics

Game Seasons

Rising sun involves the concept of seasons, which can be both combat (ranked) seasons and seasons for new content release; introduction of new equipment for Kami, various NFT items, new game mechanics, social events, and story progression.

At the end of the combat season, all participants receive an Engage-to-Earn (E2E) reward, independent of the players' in-game rating.

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Last updated 2 years ago